unit 66 - Lewis Savage-Shaw
Introduction For this unit i experimented with ideas by using a mind map that consists of locations, items and features of a survival game. i have chosen to make a survival game. Idea Generation from this mind map i have made six sketches: This is a sketch of a padlock. This is useful in to lock gates, doors or store items. This is a sketch of a cup. This has no advantage for survival but it is good for a warm brew. This is a sketch of a torch/flashlight. This is useful when in darker areas if the game has a day and night cycle. This is a sketch of two swords. This has a advantage for combat use defending or attacking. This is a sketch of a bag-pack. This has the advantage of storing items on the go. This is a sketch of a Taser. This is useful for a player so they can defend themselves and not kill. Final Chosen Designs simple cup My first design is a simple cup, my inspiration for this design came from a TV show c...